Archive for the Earth Category

Saint Vol Na Vos

Posted in Earth, Saint, Ultrarare, Val na Vos on January 16, 2010 by MugenMuso

Race – Saint
Affiliation – Vol Na Vos

7/4/6/2

– Saint Vol Na Vos can only be summoned if 2 or more Earth creatures are on the board.
– Earth Incarnation
– Magic Attack all non-Earth enemy creatures.
– While Saint Vol Na Vos is on a non-Biolith field, add 2 protection to  all adjacent allied creatures with the same element as Saint Vol Na Vos.
– When Earth Noble is in the player’s graveyard, all other allied Earth creatures acquire fieldmorph.

(A) Magic All (C) None (B) S

37. Verzar Canine

Posted in Beast, Common, Earth, Protection, Set.1, Val na Vos on April 1, 2008 by MugenMuso

Race – Beast
Affiliation – Val na Vos

1/1/1/1

Allied creatures on adjacent fields gain +1 Protection.

(A) N (C) N (B) S

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38. Verzar Foot Soldier

Posted in Common, Earth, Human, Smash, Val na Vos on April 1, 2008 by MugenMuso

Race – Human
Affiliation – Val na Vos

1/1/2/1+

Verzar Foot Soldier adds 1 to his Attack if at least one other allied Verzar Foot Soldier is on the board.

(A) N (C) N (B) S

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39. Stone Wing Dwarf

Posted in Common, Dwarf, Earth, Hammer Valley, Protection, Set.1 on April 1, 2008 by MugenMuso

Race – Dwarf
Affiliation – Hammer Valley

1/1/1/1

– Stone Wing Dwarf gains Protection equal to the number of allied Giant Axe Dwarves on the board.

(A) N/E/S/W (C) N/E/S/W (B) None

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40. Skeleton Soldier

Posted in Common, Earth, Novogus Dynasty, Set.1, Undead on April 1, 2008 by MugenMuso

Race – Undead
Affiliation – Novogus Dynasty

2/1/2/1

If Skeleton Soldier is destroyed, you gain 1 additional mana.

(A) N&W (C) N/W (B) S/E

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41. Giant Axe Dwarf

Posted in Common, Dwarf, Earth, Hammer Valley, Set.1 on April 1, 2008 by MugenMuso

Race – Dwarf
Affliation – Hammer Valley

2/1/3/1+

– Giant Axe Dwarf adds 1 to his Attack for every allied Stone Wing Dwarf on the board.

(A) N (C) N (B) S

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42. Spider Ninja

Posted in Earth, Human, Invisibility, Magic Attack, Set.1, Uncommon, Yaksha on April 1, 2008 by MugenMuso

Race – Human
Affiliation – Yaksha

3/2/2/1

– Magic Attack
– Spider Ninja gains Invisibility while at least one allied Wolf Ninja is on the board.
– If Spider Ninja damages a creature on an Earth field, it switches locations with that creature (who cannot counterattack).

(A) Any 1 (C) None (B) S

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43. Novogus Catapult

Posted in Earth, Mana Gain, Novogus Dynasty, Set.1, Uncommon, Weapon on April 1, 2008 by MugenMuso

Race – Weapon
Affiliation – Novogus Dynasty

3/1/4/2

If Novogus Catapult is destroyed, you gain mana equal to the number of Earth field.

(A) N2 (C) N (B) S

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44. Dark Yokozuna Sekimaru

Posted in Earth, Set.1, Titan, Uncommon, Val na Vos on April 1, 2008 by MugenMuso

Race – Titan
Affiliation – Val na Vos

3/2/3/2

– If Dark Yokozuna Sekimaru attacks (but does not destroy) a creature, that creature is pushed back one field in the direction of the attack (provided the field empty) and cannot counterattack.

(A) N (C) N (B) S

 

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45. Se Hollyn Fortress

Posted in Base, Earth, Mana Gain, Set.1, Uncommon, Val na Vos on April 1, 2008 by MugenMuso

Race – Base
Affiliation – Val na Vos

4/2/4/1

Fortress
– Allied creatures on adjacent fields gain +2 Protection.
– Destroy Se Hollyn Fortress if it is on a Wood field.

(A) N/E/S/W (C) N/E/S/W (B) None 

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46. Novogus Golem

Posted in Beast, Earth, Novogus Dynasty, Protection, Rare, Set.1 on April 1, 2008 by MugenMuso

Race – Beast
Affiliation – Novogus Dynasty

4/2/3/2

Novogus Golem gains Protection equal to the number of empty fields.

(A) N (C) N (B) S

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47. Dungeon of Ten Tyrants

Posted in Base, Earth, Fortress, Mana Gain, Set.1, Uncommon, Val na Vos on April 1, 2008 by MugenMuso

Race – Base
Affiliation – Val na Vos

4/2/4/1

Fortress
– While Dungeon of Ten Tyrants is on a non-Earth field, gain 1 mana during your Resolution Phase.
Destroy Dungeon of Ten Tyrants if it is on a Wood field. 

(A) N/E/S/W (C)  N/E/S/W  (B) None

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49. Undead Dragon

Posted in Dragon, Earth, Mana Gain, Novogus Dynasty, Rare, Set.1 on April 1, 2008 by MugenMuso

 

Race – Dragon
Affiliation – Novogus Dynasty

7/4/8/5+

– Undead Dragon’s Attack is equal 5 plus the number of other Earth creatures on the board.
– While Undead Dragon is on an Earth field, gain 1 additional mana whenever an adjacent allied creature is destroyed. 

(A) N1/N2 (C) N (B) S

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50. Arelai the Protector

Posted in Earth, Hero, Protection, Saint Val Devotee, Set.1, Ultrarare on April 1, 2008 by MugenMuso

Race – Hero
Affiliation – Saint Val Devotee

3/2/3/2+

– Arelai gains Protection equal to the number of Earth fields.
– Arelai adds 1 to his Attack if at least one target creature is on an Earth field.
– All other allied creatures on Earth fields gain +1 Protection.

(A) N&S (C) N&S (B) None Continue reading

51. Black Hood Dwarf Vulitra

Posted in Betrayer, Blackhoods, Earth, Phantom on April 1, 2008 by MugenMuso

Race – Betrayer
Affiliation- Black Hoods

3/2/4/2+

– Vulitra adds 1 to his attack if at least one target creature is an earth creature.

– If Vulitra is destroyed on a non-Earth field, your opponent must discard cards equal to the number of Earth fields.

(A) N1&N2 (C) N (B) S

143. Verzar Swordman

Posted in Common, Earth, Human, Set.2, Val na Vos on March 27, 2008 by MugenMuso

Race – Human
Affiliation – Val na Vos

1/2/1/2

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144. Relentless Skeleton

Posted in Common, Earth, Novogus Dynasty, Resurrection, Set.2, Undead on March 27, 2008 by MugenMuso

Race – Undead
Affiliation – Novogus Dynasty

1/1/1/1

While Relentless Skeleton is on a non-Earth field, he gains Resurrection.
(A) N (C) N (B) S
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145. Far Land Sand Dog

Posted in Abilities, Affiliation, Beast, Common, Decoy, Earth, Element, Race, Saint Val Devotee, Set.2, Set.2 on March 27, 2008 by MugenMuso

Race – Beast
Affiliation – Saint Val Devotee

2/1/2/1+

– Far Land Sand Dog gains Decoy for the enemy directly in front of him. Continue reading

146. Dwarf Sniper

Posted in Blackhoods, Common, Dwarf, Earth, Protection, Set.2 on March 27, 2008 by MugenMuso

Race – Dwarf
Affiliation – Blackhoods

2/1/3/1

– Enemies within the 2 fields in front of Dwarf Sniper cannot Dodge.
– While an allied Blackhood Dwarf Vulitra is on the board, Dwarf Sniper gains +1 Protection.

(A) N1/N2 (C) N (B) S

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147. Battering Ram

Posted in Earth, Protection, Set.2, Smash, Uncommon, Val na Vos, Weapon on March 27, 2008 by MugenMuso

Race – Weapon

3/3/3/1+

– When Battering Ram attacks a Base creature, it adds 3 to its Attack. Adjacent allied creatures gain +1 Protection.

(A) N1&N2 (C) N (B) S Continue reading

148. Novogus Band Wagon

Posted in Earth, Rare, Set.2, Undead, Val na Vos on March 27, 2008 by MugenMuso

Race – Undead
Affiliation – Val na Vos

3/2/2/0
– While there is an Undead creature adjacent to Novogus Bandwagon all other allied Undead creatures gain Decoy for all enemies.
– Destroy Novogus Bandwagon if it is on a Wood field.

(A) None (C) None (B) None
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149. Novogus Warrior

Posted in Earth, Novogus Dynasty, Resurrection, Set.2, Uncommon, Undead on March 27, 2008 by MugenMuso

Race – Undead
Affiliation – Novogus Dynasty

3/2/2/2

Resurrection

(A) N&S (C) N&S (B) None Continue reading

150. Verzar Golem

Posted in Earth, Elemental, Rare, Set.2, Smash, Val na Vos on March 27, 2008 by MugenMuso

Race – Elemental
Affiliation – Val na Vos

3/3/3/0+

– Verzar Golem’s attack equals to number of unoccupied fields on the board.

(A) N (C) N (B) S

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151. Dwarf Battlebuggy

Posted in Common, Decoy, Dwarf, Earth, Hammer Valley, Set.2, Smash on March 27, 2008 by MugenMuso

Race – Dwarf
Affiliation – Hammer Valley

3/2/3/1+
– When Dwarf Battlebuggy attacks a non-adjacent enemy, it adds 1 to its Attack.
– While there is an allied Dwarf creature adjacent to Dwarf Battlebuggy, Dwarf Battlebuggy gains Decoy for all adjacent enemies.

(A)N/E/W (C)N/E/W (B)S Continue reading

152. Dwarf Warbanner

Posted in Dwarf, Earth, Hammer Valley, Protection, Set.2, Uncommon on March 27, 2008 by MugenMuso

Race – Dwarf
Affiliation – Hammer Valley

4/2/4/0

– All Dwarf creatures subtract 1 from their Attack and gain +1 Protection for each Dwarf creature on the board.

(A) None (C) None (B) S

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153. Dwarf Battle Forge

Posted in Base, Earth, Hammer Valley, Set.2, Uncommon on March 27, 2008 by MugenMuso

Race – Base
Affiliation – Hammer Valley

4/3/5/0

– Any Fire fields adjacent to Dwarf Battle Forge are also treated as Earth fields.
– All allied Dwarf creatures add 1 to their attack.
– Destroy Dwarf Battle Forge if it is on a Wood field.

(A) None (C) None (B) None Continue reading

154. Visvar Vaas Zealot

Posted in Church of Parmus, Earth, Exit Mana Steal, Mana Drain, Missionary, Summon Reduction, Uncommon on March 27, 2008 by MugenMuso

Race – Missionary
Affiliation – Church of Parmus

4/2/3/2

(ORIGINAL)
You steal the exit mana of enemy Wood creatures. During your Resolution Phase, your opponent loses mana equal to the number of allied Water Missionary creatures. Subtract 2 from the Summoning Cost of allied Water Missionary creatures (minimum 1).

(Patch 2.01 MODIFIED)
You steal the exit mana of enemy Wood creatures. During “your opponent’s” Resolution Phase, your opponent loses mana equal to the number of allied Water Missionary creatures. Subtract 2 from the Summoning Cost of allied Water Missionary creatures (minimum 1).

Patch 2.01 – Race limit restriction (5 copies of the same race) will be newly added. This restriction will be applied to “Missionary” Race.

(A) N (C) N (B) S Continue reading

155. Novogus Sinbearer

Posted in Earth, Novogus Dynasty, Protection, Rare, Set.2, Undead on March 27, 2008 by MugenMuso

Race – Undead
Affiliation – Novogus Dynasty

5/3/5/0

– While Novogus Sinbearer is on an Earth field, each time another allied creature is destroyed, you gain 1 mana for each Undead creature in your graveyard.
– While Novogus Sinbearer is on a non-Earth field, all other allied creatures gain +1 protection.
– Destroy Novogus Sinbearer if it is on a Wood field.

(A) None (C) None (B) None

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156. Archbisshop Jirva

Posted in Earth, Hammer Valley, Hero, Phantom, Set.2 on March 27, 2008 by MugenMuso

Race – Hero
Affiliation – Hammer Valley

5/3/5/1+

– Magic Attack.
– Archbisshop Jirva adds your current mana to his attack.
– You gain 1 mana during your reosultion phase.
(A) Any 1 (C) None (B) S Continue reading

157. Vamas, Tomb Sentinel

Posted in Betrayer, Earth, Novogus Dynasty, Set.2, Ultrarare on March 27, 2008 by MugenMuso

Race – Betrayer
Affiliation – Novogus Dynasty

5/4/5/2+

– While Vamas, Tomb Sentinel is on a non-Earth field, it must use its secondary attack.
– Vamas adds 1 to its Attack for each Undead creature in your graveyard.
– Each time an enemy creature is destroyed, choose 1 Earth creature that is not an Ultra Rare from your graveyard and return it to your hand.

(A) a. N/E/S/W b. N&E&S&W (C) N/E/S/W (B) None

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158. Marshal Akhum

Posted in Earth, Invocation, Magic Attack, Novogus Dynasty, Set.2, Summon Reduction, Ultrarare, Warlord on March 27, 2008 by MugenMuso

Race – Warlord
Affiliation – Novogus Dynasty

6/3/7/1

– Marshal Akhum’s Magic Attack targets all enemies on and adjacent to the target Earth field.
– If your opponent forces you to discard one or more cards, they must discard instead of you.
– Earth Invocation.
– Subtract 1 from the Summoning Cost of other allied Earth creatures (minimum 1).

(A) See ability (C) None (B) S

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243. Skeleton Archer

Posted in Common, Earth, Novogus Dynasty, Set.3, Undead on March 3, 2008 by MugenMuso

Race – Undead
Affiliation – Novogus Dynasty

1/1/2/1

– While Skeleton Archer is on a non-Earth field, he gains Resurrection

(A) N2 (C) N (B) S

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244. Verzar Defender

Posted in Common, Earth, Human, Protection, Set.3, Val na Vos on March 3, 2008 by MugenMuso

Race – Human
Affiliation – Val na Vos

1/1/2/0

Verzar Defender gains +2 Protection if at least one other allied Verzar Defender is on the board.

(A) N (C) N (B) S

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245. Stone Wing Veteran

Posted in Common, Dwarf, Earth, Hammer Valley, Set.3 on March 3, 2008 by MugenMuso

Race – Dwarf
Affiliation – Hammer Valley

2/1/2/1

– While Stone Wing Veteran is on the board, each time your opponent sacrifices a creature to summon another, you gain mana equal to the number of unoccupied fields.
– Stone Wing Veteran gains +1 Protection if at least one allied Giant Axe Dwarf is on the board. 

(A) N/E/S/W (C) N/E/S/W (B) None

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246. Ochre Mimic

Posted in Earth, Egg, None, Rare, Set.3 on March 3, 2008 by MugenMuso

Race – Egg
Affiliation – None

2/1/2/0

– When an allied Earth creature is destroyed and put in your graveyard, you may sacrifice Ochre Mimiic and summon any non-Ultra Rare Earth creature (other than another Ochre Mimic) from your graveyard in its place at no Summoning Cost.  The new creature may be placed in any orientation, but cannot attack in the turn it was summoned.  This does not end your turn.

(A) None (C) None (B) S 

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247. Dwarf Miner

Posted in Dwarf, Earth, Hammer Valley, Set.3, UnCommon on March 3, 2008 by MugenMuso

Race – Dwarf
Affiliation – Hammer Valley

3/2/3/1

– Each time a field adjacent to Dwarf Miner is fieldquaked, you gain 1 mana.
– If Dwarf Miner attacks while adjacent to an allied Dwarf creature, the target’s field is fieldquaked and the target creature cannot counterattack.

(A) N (C) N (B) S

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248. Forgotten Fortress

Posted in Base, Earth, Set.3, UnCommon, Val na Vos on March 3, 2008 by MugenMuso

Race – Base
Affiliation – Val na Vos

3/2/4/0

– While Forgotten Fortress is on a non-Earth field, if an allied Earth creature is summoned adjacent to Forgotten Foretress, or if Forgotten Fortress is summoned adjacent to an allied Earth creature, all Wood fields on the board are fieldquaked.
– While Forgotten Fortress is on the board, any Biolith creature on a non-Biolith field gets -1HP.
– Destroy Forgotten Fortress if it is on a Wood field. 

(A) None (C) None (B) None

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249. Roving Penitentiary

Posted in Base, Common, Earth, Novogus Dynasty, Set.3 on March 3, 2008 by MugenMuso

Race – Base
Affiliation – Novogus Dynasty

3/2/4/1

Fortress
– If Roving Penitentiary is destroyed on a Fire, Water or Biolith field, you gain mana equal to the total Protection of all adjacent allied creatures.
– When Novogus Gravekeeper is in your graveyard, enemy creatures cannot dodge.
– Destroy Roving Penitentiary if is on a Wood field.

(A) N/E/S/W (C) N/E/S/W (B) None

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250. Bone Drake

Posted in Dragon, Earth, Novogus Dynasty, Rare, Set.3 on March 3, 2008 by MugenMuso

Race – Dragon
Affiliation – Novogus Dynasty

4/3/4/1+

– Bone Drake’s Attack is equal to 1 plus the number of other Earth creatures on the board.
– While Bone Drake is on an Earth field, adjacent allied creatures gain +1 Protection.
– While an allied Sea Serpent is on the board, all allied creatures other than iself gain Dragon Invocation with no Summoning Cost. 

(A) N1/N2 (C)N (B) E/S/W 

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251. Blackhood Anti-Mystic

Posted in Blackhoods, Common, Dwarf, Earth, Set.3 on March 3, 2008 by MugenMuso

Race – Dwarf
Affliation – Blackhoods

4/3/4/2+

– Blackhood Anti-Mystic adds 1 to his Attack if at least one target creature has a Magic Attack.
– Each time an allied creature is summoned to a Biolith field, fieldquake that field.
– While an allied Blackhood Caravan is on the board, all allied Dwarf creatures gain +2 Magic Protection

(A) N1&N2 (C) N (B) S

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252. Novogus War Mammoth

Posted in Beast, Earth, Novogus Dynasty, Set.3, UnCommon on March 3, 2008 by MugenMuso

Race – Beast
Affiliation – Novogus Dynasty

– While Novogus War Mammoth is on a non-Earth field it must use its secondary attack.
– After Novogus War Mammoth attacks, all target creatures’ fields are fieldquaked.  Target creatures cannot counterattack.

(A) a. N b. N1&N2 (C) N (B) S

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253. Dark Ozeki Kihomaru

Posted in Earth, Set.3, Titan, UnCommon, Val na Vos on March 3, 2008 by MugenMuso

Race – Titan
Affiliation – Val na Vos

5/3/5/1+

– Dark Ozeki Kihomaru’s Attack is equal to 1 plus your opponent’s current mana.
– If Kihomaru attacks (but does not destroy) a creature, that creature is pushed back one field in the direction of the attack (provided the field is empty) and cannot counterattack. 

(A) N1&N2 (C) N (B) S

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254. Blackhood Caravan

Posted in Base, Blackhoods, Earth, Set.3, UnCommon on March 3, 2008 by MugenMuso

Race – Base
Affiliation – Blackhoods

6/3/5/2

– While an allied Dwarf creature is on the board, enemies within 2 fields to the front, back, left and right of Blackhood Caravan cannot Dodge.
– Each time a field is fieldquaked, any allies within 2 fields to the front, back, left, and right of Blackhood Caravan gain +1 Protection.
– Destroy Blackhood Caravan if it is on a Wood field. 

(A) N1/N2/E1/E2/S1/S2/W1/W2 (C) N/E/S/W (B) None

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255. Parmetic Vengeress

Posted in Church of Parmus, Earth, Human, Rare, Set.3 on March 3, 2008 by MugenMuso

Race – Human
Affiliation – Church of Parmus

6/4/6/2+

– Parmetic Vengeress’ Magic Attack only targets enemies within her Attack Zones.
– Parmetic Vengeress’ Attack is equal to 2 plus the number of Church of Parmus creatures in your graveyard.
– If your creatures outnumber enemy creatures, Parmetic Vengeress’ attack does not damage the target but your opponent loses mana equal to the HPs it would have inflicted.  If your opponent’s mana was 0, the target loses HPs as normal.
– Each time an enemy creature is destroyed, you may choose one non-Ultra Rare Church of Parmus creature from your graveyard and return it to your hand. 

(A) N1&N2 (C) None (B) S

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256. Captain Xerabis

Posted in Decoy, Earth, Hero, Novogus Dynasty, Protection, Set.3, UltraRare on March 3, 2008 by MugenMuso

Race – Hero
Affiliation – Novogus Dynasty

4/3/5/2+

– Xerabis adds 1 to his Attack if any target creature is on an Earth field.
– While your creatures outnumber enemies, all other allied creatures get +1 Protection and -1 Attack.  
– While another allied Dwarf creature is on the board, Xerabis gains Decoy for all adjacent enemies. 

(A) N1,2/E1,2/S1,2/W1,2 (C)N/E/S/W (B) None 

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257. Callous Gaiakhan

Posted in Dragon, Earth, None, Set.3, UltraRare on March 3, 2008 by MugenMuso

Race – Dragon
Affiliation – None

8/4/8/5+

– Callous Gaiakhan can only be summoned if 2 or more Earth creatures are on the board.
– Callous Gaiakhan’s Attack is equal to 5 plus the total mana of both players.
– While Gaiakhan is on a non-Biolith field, all adjacent allies gain +2 Protection.
– While Callous Gaiakhan is on a non-Biolith field, each time either player gains 1 mana outside of the Mana Charge phase, Gaiakhan deals 1 magic damage to all adjacent enemies. 

(A) N1/N2 (C)N (B) S 

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258. King Sanavaan

Posted in Earth, Noble, Phanto, Set.3, Val na Vos on March 3, 2008 by MugenMuso

 

Race – Noble
Affiliation – Val na Vos

6/3/6/2+

– While King Sanavaan is adjacent to two or more allied creatures, he must use his secondary magic attack, which targets all enemy creatures of the same race as the target.  When attacking a non-Earth creature, King Sanavaan’s attack is equal to 2 plus the number of Earth fields.
– While King Sanavaan is on the board, enemy Biolith creatures on non-Biolith fields get minus 2 HP.
– All adjacent allied Earth creatures gain Fieldmorph.

(A) a. E&W b. Magic Same Race (C) E/W (B) None

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