Archive for the Ritual Category

91. Parmetic Holy Feast

Posted in Ritual, Set.1, Spell, Uncommon on March 31, 2008 by MugenMuso

Type – Ritual
Cost – 0

Discard a creature. You gain 2 mana.

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92. Goghlie Altar

Posted in Ritual, Set.1, Spell, Uncommon on March 31, 2008 by MugenMuso

Type – Ritual
Cost – 0

Both players gain mana equal to the number of enemies on the board.

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93. Summoner Mesmer’s Lapse

Posted in Ritual, Set.1, Spell, Uncommon on March 31, 2008 by MugenMuso

Type – Ritual
Cost – 0

Discard a creature. Your opponent loses mana equal to the summoning cost of the discared creature.

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191. Absolver Sacrament

Posted in Ritual, Set.2, Spell, Uncommon on March 27, 2008 by MugenMuso

Type – Ritual
Casting Cost: 0

Sacrifice an allied creature. You gain mana equal to the sacrficed creature’s Summoning cost.

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192. Granvenoa Altar

Posted in Ritual, Set.2, Spell, Uncommon on March 27, 2008 by MugenMuso

Type – Ritual
Casting Cost: 0

Discard a creature. Steal 1 mana from your opponent. Continue reading

193. Caisen Riot

Posted in Ritual, Set.2, Spell, Uncommon on March 27, 2008 by MugenMuso

Type – Ritual
Cost – 0

Each player loses 1 mana for each of their allied creatures. Continue reading

291. Venoan Hard Bargain

Posted in Ritual, Set.3, Spell, UnCommon on March 2, 2008 by MugenMuso

Type – Ritual
Cost – 0

– Both players reveal the top card of their libraries for Judgment.  If you win, you gain mana equal to the number of enemy creatures on the board.  If you lose, your opponent gains 1 mana.  If it’s a tie, nothing happens.

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292. Corsez Oath

Posted in Ritual, Set.3, Spell, UnCommon on March 2, 2008 by MugenMuso

Type – Ritual
Cost – 0

Choose one allied affiliation.  You gain mana equal to the number of allied creatures with the same affiliation as the target on the board.  Continue reading

293. Theraclave Tollgate

Posted in Ritual, Set.3, Spell, UnCommon on March 2, 2008 by MugenMuso

Type – Ritual
Cost – 0

During this turn and your opponent’s next turn, your opponent cannot gain mana outside of the mana phase. This can only be cast if there is at least one enemy creature on the board. 

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