Race – Base
Affiliation – Cai-Shae
4/2/4/2
– Fortress.
– Field adjacent to Lesser Granvenoa cannot be fieldquaked or exhanged.
– Destroy Lesser Granvenoa if it is on a Water field.
(A) N/E/S/W (C) N/E/S/W (B) None
Race – Base
Affiliation – Cai-Shae
4/2/4/2
– Fortress.
– Field adjacent to Lesser Granvenoa cannot be fieldquaked or exhanged.
– Destroy Lesser Granvenoa if it is on a Water field.
(A) N/E/S/W (C) N/E/S/W (B) None
Race – Beast
Affiliation – Tritonan Queendom
– Fortress
– If Moving Isle of Kadena is summoned to a non-Water field, steal mana from your opponent equal to the number of Water fields.
– Destroy Moving Isle of Kadena if it is on a Fire field.
(A) N (C) N/E/S/W (B) None
Race – Base
Affiliation – Val na Vos
4/2/4/1
– Fortress
– While Dungeon of Ten Tyrants is on a non-Earth field, gain 1 mana during your Resolution Phase.
Destroy Dungeon of Ten Tyrants if it is on a Wood field.
(A) N/E/S/W (C) N/E/S/W (B) None
Race – Base
Affiliation – Okunada Monastery
4/2/3/1
– Fortress
– While this creature is on non-water field, adjacent allied creatures will gain Perfect dodge during opponent’s turn.
– Destroy Moving Isle of Okunada if it is on a Fire field.
(A) N/E/S/W (C) N/E/S/W (B) None Continue reading
Race – Base
Affiliation – Green Bandits
4/3/6/1
– Fortress
-Each time an allied Green Bandits creature is summoned, swtich he printed HP and Attack of that creature.
– Allied Green Bandis creatures gain a Dodge attempt if their remaining HP is 1.
– Destroy Goblin Fort if it is on an Earth field.
(A) N/E/S/W (C) N/E/S/W (B) None
Race – Beast
Affiliation – Green Bandits
6/2/4/1
– Fortress
– While Moggy Howdah is on a non-Biolith field, all other allied creatures with the same orientation as Moggy Howdah gain Invisibility.
– Destroy Moggy Howdah if it is on an Earth field.
(A) N1/N2/E1/E2/S1/S2/W1/W2 (C) N/E/S/W (B) None